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GFXScene provides the latest releases concerning computer graphics, including : Software, Plugins, Tutorials, Ebooks, Photoshop stuff, Vectors, 3D models, Fonts, Icons, Templates and scripts, Wallpapers and much more. Any file and anything else on gfxscene.com is for educational purposes and all the content is provided by our users.If your copyrighted material has been posted on gfxscene.com, feel free to contact us. Please don't forget to inculde URL of copyrighted material.


Dosch Design 3D - Trees & Conifers

Poster: gfxscene | 25-10-2011, 11:22 
Category: 3D Models, 3DS Max Models  

http://i27.lulzimg.com/e0134a307f.jpg
DOSCH 3D: Trees & Conifers | 695 MB

Dosch 3D: Trees & Conifers V3 contains 150 detailed 3D-models of deciduous trees (leaves), conifers (evergreens) and tropical palm trees.
http://www.doschdesign.com/images2/Red-D3D-TCV3-1.jpg

With this product you are able to add realistically looking natural elements to architectural visualizations and computer generated movies.
http://www.doschdesign.com/images2/Red-D3D-TCV3-2.jpg

All 3D-models are completely textured. Since the leaves are provided on their own separate layer they can easily be removed for depictions of the bare tree (trunk & branches) in the winter. So you are prepared for rendering scenes for any season.


The completely textured 3D-models are provided in multiple file formats: 3dsmax (version 8 and higher), 3DS, Lightwave LWO (version 6 and higher), Cinema4D C4D (Version 8 and higher), Maya (version 5 and higher), Softimage XSI, OBJ and VRML.



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Computer Graphics World - October/November 2011

Poster: gfxscene | 25-10-2011, 11:20 
Category: Ebooks  

http://i27.lulzimg.com/a185f5b7b4.jpg
Computer Graphics World - October/November 2011
English | True PDF | 66 pages | 11 Mb

Computer Graphics World (CGW) explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film and interactive entertainment.


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3D Models Company Zanotta

Poster: gfxscene | 25-10-2011, 11:19 
Category: 3D Models, 3DS Max Models  

http://i27.lulzimg.com/f8fb122b5a.jpg

3D Models Company Zanotta | 3ds, dwg, dxf | 444Mb

Zanotta constantly focused on creating concise enough, but the unusual pieces of furniture. For some models of new materials. The production company uses steel, aluminum, wood, thermoplastic resins, polyurethane, natural leather and various fabrics.



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Object Space Modifiers - 3ds Max Reference Library

Poster: gfxscene | 15-10-2011, 22:13 
Category: Tutorials  

http://img.gfxscene.com/1318391359_3ds-max-reference-library-object-space-modifiers.jpg

Object Space Modifiers - 3ds Max Reference Library | .flv | project files | 342Mb

 

 

In this series of lessons we will take an in depth look at the object space modifiers in 3ds Max. Each video in this course is a self-contained lesson centering on one of 3ds Max's object space modifiers. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most beneficial to you. Over the course of these lessons we will discuss all of the parameters and options found in 3ds Max's object space modifiers.



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3ds Max 2012 - Introduction to Modeling

Poster: gfxscene | 15-10-2011, 22:13 
Category: Tutorials  

http://img.gfxscene.com/1318392419_introduction-to-modeling-in-3ds-max-2012.jpg

3ds Max 2012 - Introduction to Modeling | .flv | project files | 2.11Gb

 

 

In this collection of lessons we will learn about the different modeling techniques available in 3ds Max 2012 to create a future concept bike. In this series of lessons we'll be discussing some the introductory methods for modeling in 3ds Max 2012 and you should begin to develop techniques that will complement your own style of modeling. Through out these lessons, we will learn a variety of different modeling methods, such as spline modeling that will allow you to easily model irregular objects with ease. Then we'll learn how to use primitive geometry to build some of the more complex objects of our concept bike. We'll also be introduced to several of the common tools used for modeling in 3ds Max. Finally, we'll learn how to create some basic materials for our bike to create some really stunning 3d renders. By the end of this course, you should have a solid grasp of the different modeling techniques and begin coming up with a modeling style that works best for you.



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Deformers - Maya Rigging Reference Library

Poster: gfxscene | 15-10-2011, 22:12 
Category: Tutorials  

http://img.gfxscene.com/1318403857_maya-rigging-reference-library-deformers.jpg

Deformers - Maya Rigging Reference Library | .flv | project files | 1Gb

In this course we will take an extensive look into the Create Deformers and Edit Deformers menus in Maya. By the end of this course, we will understand how they operate, as well as discuss practical uses for each of them.



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World Space Modifiers - 3ds Max Reference Library

Poster: gfxscene | 15-10-2011, 22:11 
Category: Tutorials  

http://img.gfxscene.com/1318404842_3ds-max-reference-library-world-space-modifiers.jpg

World Space Modifiers - 3ds Max Reference Library | .flv | project files | 588Mb

In this series of lessons we will take an in depth look at the world space modifiers in 3ds Max. Each video in this course is a self-contained lesson centering on one of 3ds Max's world space modifiers. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most beneficial to you. Over the course of these lessons we will discuss all of the parameters and options found in 3ds Max's world space modifiers.



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CmiVFX - Introduction to DMM in MAYA

Poster: gfxscene | 15-10-2011, 22:09 
Category: Tutorials  

http://img.gfxscene.com/7aae2231a8.jpg
CmiVFX - Introduction to DMM in MAYA
H264 | English | 1024x576 | MOV | 12 fps 1050 kbps | MP3 61 kbps | 1.75 GB
Genre: eLearning

 

Description:
Maya DMM Introduction
cmiVFX releases a digital
bombshell on the video training industry for the Digital Molecular
Matter System (DMM) for Autodesk Maya AND 3DS Max. Creating Destruction
and Deformation Animations takes almost no time at all with this ground
breaking (pun intended) technology. Now you too can use the same
advanced simulation technology that high-end visual effects studios use
to bring your artistic creations to life. The DMM Plug-in is fully
integrated with Maya and 3D Studio Max and can take advantage of
features such as fields as well as keyed kinematic movement.

We will show you all of the in and out points of this system, all while
demonstrating the creative power that it can harness in each and every
artist that uses it. In our projects you will learn how to achieve
several crucial scenarios to the Visual Effects Pipeline so that you can
be up and running full speed at the end of this video.


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Digital-Tutors - Creative Development: Combining Procedural Animation and Rigid Body Dynamics in Houdini with Jonah Hall

Poster: gfxscene | 15-10-2011, 22:08 
Category: Tutorials  

http://img.gfxscene.com/1318679257_3908861.jpg
Digital-Tutors - Creative Development: Combining Procedural Animation and Rigid Body Dynamics in Houdini with Jonah Hall
3 hrs. 29 min. | 10/03/2011 | Houdini 11.0 | Author: Jonah Hall

 

In this series of lessons we're going to be using random seeds to generate variations on one animation system using a SOP solver with DOPs. We'll learn how to build a procedural SOP Network and simulate its behavior using a SOP Solver in tandem with RBD. We will light and shade this geometry to build an animation system that can be run to create an infinite number of possibillities.


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3D-Palace - SubDivision Hard Surface Automotive Modelling Set 1

Poster: gfxscene | 15-10-2011, 22:07 
Category: Tutorials  

http://img.gfxscene.com/1318680151_3905211.jpg
3D-Palace - SubDivision Hard Surface Automotive Modelling Set 1
English | AVC1 1920x1144 10 fps | MP3 64 Kbps 22.05 KHz | 17.95 GB
Genre: eLearning

 

THIS TUTORIAL WILL MAKE YOU INTO AN AUTOMOTIVE MODELING MASTER. No, we are not speaking metaphorically. This set is the ULTIMATE automotive bodywork modeling tutorial, covering the entire chassis modeling of the BMW S1000RR - a beautiful mothercycle, a beautiful tutorial.

Learn from the master. Howard Lincoln is 3d-palace's resident Sub Division Guru. The entire bike is created in low polygon however it is created using subDivision techniques - this means at rendertime Turbosmooth with just a couple of iterations makes the bike you see in the renders on this page. Because you are working in subD, filesizes are small and refresh rates are high - no waiting 3 seconds to rotate a model! This is the BEST automotive subD tutorial available and it is ONLY available through us.


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