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![]() Source3D - SHEro Training Series on mergin 3D with 2D using modo and Photoshop
English | MOV | AVC1 1280x720 30 fps | AAC 96 Kbps 44.1 KHz | 2.82 GB Genre: eLearning This training is about creating a cartoon character, using a mix of 3D and 2D techniques, using Modo and Photoshop, that Warner used to produce the beautiful Shero character. Modo Topics Covered: File preparation, Edge Extrusion Modeling, Topology, Morph Maps, Lighting, Cameras, Materials and Rendering. Photoshop Topics Covered: Drawing, Painted Hair, Face, Dress, Lower Body, Layers, Use of Render Outputs and Fine Detail Painting. Read More | Download
Video2Brain: Autodesk Inventor 2012 - Fundamentals Read More | Download
![]() Maya 2011 Modeling Tutorial: ROLEX DAYTONA
English | AVC1 1280x720 15 fps | MP3 128 Kbps 44.1 KHz | 6.82 GB Genre: eLearning In this tutorial I demonstrate how to model the ROLEX DAYTONA watch in Maya. In the end it should be about 50 videos from 5 - 10min. (over 7 hours) I will use polygon and nurbs modeling techniques .... when the modeling stage is done I'm creating some UVs by using Headus UVlayout and create some textures in Photoshop. Finally I show how to create some shaders in Maya and render with mental ray. This is a step by step tutorial ... but I recommend a basic knowledge of Maya. Have fun modeling.
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Fxphd EDT201- The Craft of Editing | 2.73 GB
1- The basics of Editing We discuss what is entailed in being a commercial post-production editor. A breakdown of the various aspects ofthe job are detailed, and we talk about some of the problems an editor encounters being in the chair. The second part of the class presents basic film editing theories, and provides filmic examples of the main styles of editing: continuity and emphatic.2- We discuss how to go about creating your first cut. Tips are given on how to synthesize footage into manageable selects, and how to structure your cut depending on the type of project. Liz discusses a past editorial project, and traces its evolution from receiving the footage to the approval of its rough cut stage. Read More | Download
![]() FXPHD: RFL201 - Particles and Dynamics using RealFlow English | AVC1 1152x646 30 fps | AAC 64 Kbps 44.1 KHz | 2.35 GB Genre: eLearning Physical simulations are cool, most of us in vfx think so anyway. Once you know the basics of how to set them up in a software package, you could spend hours watching them tick along, doing randomly cool things. What's tough is making simulations do what you need for a shot. It isn't good enough that the results look damn sweet, but they have to look damn sweet while doing what the agency approved in the boards. It's all about control, making the sim do what you need it to. And that's what this course is about. These lessons will go thru a range of common needs in production and teach you how to control the simulations. Along the way we'll also nail most of the common problems that artists run into with RealFlow. Read More | Download
![]() Lynda.com – After Effects Apprentice 11: 3D Space Duration: | 03h 22m | Released on:10/19/2011 | Exercise files:Yes | 1.8GB Genre:E-learning This installment of the After Effects Apprentice series introduces 3D space in After Effects. Authors Chris and Trish Meyer highlight key design considerations for working in 3D and provide step-by-step instructions for enhancing a scene with 3D lights and cameras. The course explores integration between Photoshop and After Effects, including modeling 3D objects with Repoussé extrusions and creating dimensional still images, and offers tips on using the different Axis Modes and maintaining maximum quality in 3D. Exercise files accompany the course. Read More | Download
![]() Object Space Modifiers - 3ds Max Reference Library | .flv | project files | 342Mb
In this series of lessons we will take an in depth look at the object space modifiers in 3ds Max. Each video in this course is a self-contained lesson centering on one of 3ds Max's object space modifiers. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most beneficial to you. Over the course of these lessons we will discuss all of the parameters and options found in 3ds Max's object space modifiers. Read More | Download
![]() 3ds Max 2012 - Introduction to Modeling | .flv | project files | 2.11Gb
In this collection of lessons we will learn about the different modeling techniques available in 3ds Max 2012 to create a future concept bike. In this series of lessons we'll be discussing some the introductory methods for modeling in 3ds Max 2012 and you should begin to develop techniques that will complement your own style of modeling. Through out these lessons, we will learn a variety of different modeling methods, such as spline modeling that will allow you to easily model irregular objects with ease. Then we'll learn how to use primitive geometry to build some of the more complex objects of our concept bike. We'll also be introduced to several of the common tools used for modeling in 3ds Max. Finally, we'll learn how to create some basic materials for our bike to create some really stunning 3d renders. By the end of this course, you should have a solid grasp of the different modeling techniques and begin coming up with a modeling style that works best for you. Read More | Download
![]() Deformers - Maya Rigging Reference Library | .flv | project files | 1Gb In this course we will take an extensive look into the Create Deformers and Edit Deformers menus in Maya. By the end of this course, we will understand how they operate, as well as discuss practical uses for each of them. Read More | Download
![]() World Space Modifiers - 3ds Max Reference Library | .flv | project files | 588Mb In this series of lessons we will take an in depth look at the world space modifiers in 3ds Max. Each video in this course is a self-contained lesson centering on one of 3ds Max's world space modifiers. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most beneficial to you. Over the course of these lessons we will discuss all of the parameters and options found in 3ds Max's world space modifiers. Read More | Download |
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