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GFXScene provides the latest releases concerning computer graphics, including : Software, Plugins, Tutorials, Ebooks, Photoshop stuff, Vectors, 3D models, Fonts, Icons, Templates and scripts, Wallpapers and much more. Any file and anything else on gfxscene.com is for educational purposes and all the content is provided by our users.If your copyrighted material has been posted on gfxscene.com, feel free to contact us. Please don't forget to inculde URL of copyrighted material.


Luxology - Model Bashing Kit For Modo

Poster: gfxscene | 26-02-2012, 07:27 
Category: Tutorials  

http://i2.lulzimg.com/409abd73df.png
Model Bashing Kit For Modo
ENG| Luxology| MOV | 56m 03'| 195Mb
Genre: Video Training

 

Content:

1. MBK Overview

2. Creating Component Arrays

3. Duplicating and Baking Arrays

4. Project One Cockpit

5. Project Two Conduit



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CGMW - Character Illustration Workshop with Nicolas Marlet

Poster: gfxscene | 26-02-2012, 07:23 
Category: Tutorials  

http://i2.lulzimg.com/9287e982ef.jpgCGMW - Character Illustration Workshop with Nicolas Marlet | .mp4 | 2.14Gb
Nicolas Marlet was trained in France and started his career as an animator. He's worked as a character designer on nine feature films, and because of his work on Kung Fu Panda and How to Train Your Dragon, the world finally got to see his designs really make it to the screen. Nicolas Marlet's format is different from all other workshops, he just creates an illustration. It is an observation of a master character artist at work. No dialog, no commentary, no distractions. Just Nico doing what he does best; creating beautiful works of art.


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Digital Tutors - Introduction to RealFlow 2012

Poster: gfxscene | 26-02-2012, 07:21 
Category: Tutorials  

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Digital Tutors Introduction to RealFlow 2012 DVD

English | Team: iNKiSO | iSO | 1.10 Gb

Genre: eLeaning

 

In this series of lessons, we will be taking an introductory look at RealFlow 2012 and many of the key features of this robust fluid simulation software. It is important to develop good workflow habits early in your RealFlow education, so we will start by learning the importance of properly setting up your RealFlow projects as well as how to efficiently move around within the RealFlow interface. From there, we will learn how to start working with RealFlow fluid particles learning about the important attributes that affect particle behavior, as well as how we can use daemons to add dynamic forces such as wind, gravity, and air resistance to our simulations. Another critical concept to understand within RealFlow is the importance of scale. We will teach you how to properly compensate for real-world scale within RealFlow, ensuring that your liquids and other dynamics behave correctly. We will also take time to explore some of the powerful new features found in RealFlow 2012, including dynamic object fracturing, using the Retiming function to quickly add time-warping and slow-motion effects to our RealFlow simulations, as well as many other important tools and critical concepts that you will need to be aware of whenever starting out in RealFlow



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cmiVFX - NAIAD Simulating Liquids Vol. 1

Poster: gfxscene | 26-02-2012, 07:19 
Category: Tutorials  

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cmiVFX – NAIAD Simulating Liquids Vol. 1
cmiVFX releases the “first ever” Naiad training video, continuing the long streak of “first ever” inventions, processes and techniques the company is well known for.
This is the first volume of a series and focuses on entry level to middle level concepts and theory behind this powerful, yet nearly undiscovered software package.
This training will teach the viewer the basic principles behind a F.L.I.P. Solver and level sets theory utilizing practical examples.


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Digital Tutors - Rigging Sea Creatures in Maya DVD-iNKiSO

Poster: gfxscene | 26-02-2012, 07:18 
Category: Tutorials  

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Digital Tutors - Rigging Sea Creatures in Maya DVD-iNKiSO
English | Team: iNKiSO | ISO | 2.40 Gb
Genre: eLearning

In this tutorial we will learn how to rig a sea creature in Maya Throughout the tutorial we ll focus on setting our creature up with creative and intuitive controls. We'll learn how to set up Mel scripts to cut down time on repetitive tasks. We'll learn how to create a proficient vertebrae rig. We'll create an automated overlapping tail system that can be blended into an FK control rig. We ll also explore skinning techniques to reduce the time it takes to edit weights. By the end of this Maya tutorial, you'll have the knowledge you need to create your own aquatic creature rigs, with techniques that can be used on a wide variety of creatures and characters.


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Hollywood Camera Work: The Master Course

Poster: gfxscene | 26-02-2012, 07:17 
Category: Tutorials  

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Hollywood Camera Work: The Master Course
English | MPEG-2, 720x480, Menu, XViD, 936 kbs, 29.97 fps | AC3, 160 kbs, 128 kbs | 4.4 GB
Years in the making, The Master Course In High-End Blocking And Staging is the most comprehensive and ambitious Directing Course in the world. A groundbreaking learning tool, the course teaches high-end camera work through over 9 hours of 3D animated instruction on 6 Region-Free DVDs.
For Directors, Cinematographers, Script Supervisors, 3D Animators, Visual Effects Artists, Game Designers, Videographers, Actors, Editors, Writers.
Besides working with actors, blocking is one of the most important things a Director does, and should be really good at. Yet most books, videos and many film schools barely touch the basics.


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Kurv Studios - LightWave 3D : IK Booster Videos - Quantum

Poster: gfxscene | 26-02-2012, 07:13 
Category: Tutorials  

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Kurv Studios - LightWave 3D : IK Booster Videos - Quantum
ENG| Kurv Studios | Video: 900x748, Aspect: 225:187 | 708Mb
Genre: Video Training

 

LightWave 3D is a very powerful tool and with the new IK Booster tools it has become more powerful.
Larry is an industry leading artist and very well versed in rigging. The purpose of this CD is to get you up and running with IKBooster. There are a lot of misconceptions about IKBooster and Larry will clear all of those up for you.
Larry shows you the strengths and weaknesses of LightWave's native IK and IKBooster. The real strength of both is to combine them. IKBooster really shines when it is combined with LightWave's native IK. This is why it's called IK BOOSTER rather than IK Replacer.


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FXPHD - FUM201: Intermediate FumeFX

Poster: gfxscene | 31-01-2012, 18:47 
Category: Tutorials  

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FXPHD - FUM201: Intermediate FumeFX
English | h264 yuv420p 1152x720 24.00 fps | aac 44100 Hz mono | 1.37 GB
Genre: Video Training

In Intermediate Fume FX, we jump right in the deep end, initially introducing a lot of the core concepts behind Fume FX and how Congruent Solvers work - such as Fume FX, Phoenix, Maya Fluids etc. all work. These Fundamental Subjects Are Crucial to Understanding fluids, as well as Getting More Hands on in Learning the initial steps to How Fume FX Works, as well as IT's interface and a lot of IT's Powerful Key features.


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Fxphd - AVD101: Avid for indie film and commercials

Poster: gfxscene | 31-01-2012, 18:46 
Category: Tutorials  

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Fxphd - AVD101: Avid for indie film and commercials | 1.16GB
English | MOV | h264, yuv420p, 1152x720, 23.98 fps(r) (eng) | aac, 44100 Hz, mono

In this course,FXPHD covers the Avid Media Composer software, available on both Mac and Windows platforms, with a focus on Independent filmmaking and new media projects.



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Digital Tutors - Professional Series - Designing Logos for Clients

Poster: gfxscene | 31-01-2012, 18:38 
Category: Tutorials  

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Digital Tutors] Professional Series - Designing Logos for Clients
English | FLV | VP6 920x760 15 fps ~400 Kbps | MP3 44,1kHz 1ch 96Kbps | 518 MB
Genre: Video Training
1 hrs. 26 min. | April 4, 2011 | Illustrator CS5 and up, Photoshop CS5 and up | Author: Eddie Russell
In this Professional Series course, we will take a detailed look into the behind the scenes process of designing a logo for a client from scratch. This specific high-level course was designed to evolve your workflow processes, refine your problem solving techniques, and master your logo designing skills. The objectives for this fast-pace, intensive course are to help you understand why each step in this process is critical to delivering a successful and effective logo to our clients. By the end of this training, you will have the ability to take this process, modify it and apply it to any logo design project.


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